![]() ![]() Things slowly start to head south however when rumors of the place being haunted start to unfold. The plot finds Nancy in Japan with Bess and George where the former is staying at a ryokan through a friends recommendation. Nancy Drew: Shadow at the Water's Edge not only had an engaging mystery but also took inspiration from many Japanese customs. And if you do end up playing it, I hope that you enjoy it more than I did. So overall, I really don't recommend you buy this if you are expecting a fun mystery romp through Japan, but I suppose if you really like number puzzles like sudoku and renograms then you'll probably find a good challenge in those. I also wouldn't worry about it being too scary, unless you get scared by creepy sound effects, though I will warn that there are a couple of jumpscares throughout the game. And I will concede that some of the puzzles were genuinely difficult and time consuming, but that also meant that they could get boring pretty quickly if they puzzles weren't your type of thing. My favorite part of the game was when you got to grade papers as a teacher, which made me laugh every time, but it's sad to say as this is supposed to be an adventure game. None of that is to say that there weren't any enjoyable elements, the ending really picked up steam and was pretty interesting, as well as portions in the middle. I will also say, the repetition in this game is infuriating and I believe that it would benefit from a skip button on the dialogue. And most of the tasks were tedious and boring to get through, like making the bento, but I did enjoy many of Takae's tasks because they were at least interesting to learn about. And half the time you weren't sure if what you were doing was going to help you progress forward with the plot (like Rentaro's puzzles). Also, many of the collectible objects couldn't be picked up until after you met a specific qualification, so you would be hunting around in the same five places trying to figure out how to finish the puzzle before you realized that you needed to take a nap until 1 am. Half of the talking points that you had with certain characters were insignificant, but when something significant did happen and you wanted to talk to the characters about it, nothing would come up. On another note, the game itself was just a slog to get through. I'm not Japanese, so I can't comment on the authenticity of the game, but it definitely used the popular cultural elements to its advantage, unfortunately, it didn't really seem to benefit the game, or highlight the reason those elements would be enjoyable to play with in a game, so every time a task came up where you had to do something that was culturally significant, it felt tedious and underused rather than enjoyable and charming like I hoped it would be. For one thing, it felt really insensitive, like replace all of the ls in a word with the r sound to give them an accent kind of insensitive. Nancy decides to investigate the mystery to figure out what is going on and who is causing all the mysterious turmoil about the place. Nancy Drew: Shadow at the Water's Edge is a mystery sleuthing game that tells the story of Nancy's time in Japan staying at a ryokan with a reputation for being haunted. ⚠️ATTENTION MAC USERS: This game will not run on Mojave, Catalina, Big Sur, Monterey, Ventura, or higher Mac operating systems. Be prepared for the scariest Nancy Drew game in the series. ![]()
0 Comments
Leave a Reply. |